We’re back on the reading grind, and this time we’re reading The Circle. It’s a book that would have had more impact if we weren’t living in the circle already.
We’re all stuck in the house. Isn’t this the perfect opportunity for VR?
I spent months with Geralt of Rivia. And at the end of those four months, I asked myself a simple question. Is there such a thing as too much game?
An odd puzzle game on Apple Arcade is just as enjoyable as it is frustrating.
Apple Arcade’s latest is a hybrid of visual novel and puzzle game.
My friend Pedro is a combination of John Wick and the old Xiao-Xiao games. It’s fun, but not the fluid action game I hoped it would be.
We all believe we can design a better game than the developers. Tekashi and Hiroshi will help you answer a simple question: Can you create a fun game?
Remedy’s latest action game leaves us with more questions than answers. And that’s a good thing, right?
Hitman 2 continues the journey of agent 47 fight against a seedy organization. Is the choice to replay missions a welcomed addition or a critical misstep?
Gears 5 attempts to break the mold with an open-world design and new cast of characters. Do the new design choices lead to a better experience?